planning a bee-bot line dance

Planning a bee-bot line dance is not always easy. Teamwork, negotiation and cooperation are key skills required to work collaboratively.

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Bee-bot party

Today, 3/4E and KD celebrated the amazing work they have completed this term by having a Bee-bot party. 3/4E showed their Kindergarten buddies how to play the new Bee-bot computer games they had designed using Scratch and the board games they had made on cardboard.

playing our bee-bot board games

we love playing our bee-bot board games

KD showed their older buddies their maps of Eleebana PS and the maps of the local area.

our maps of Eleebana PS

They also read their Bee-bot stories and showed their pictures. It was such a success.

Bee-bot board game

another board game

Parents were so supportive! We had many mums, dads and grandparents there to see the work that the students had completed. The food was incredible, thanks to the parents!

bee-bot biscuits

Just take a look at the bee-bot cakes, cupcakes, biscuits and snacks that we ate. There was so much that we had to send some home for afternoon tea as well.

bee-bot cupcakes

Designing online computer games

This term, 3/4E have also been designing online computer games using Scratch http://scratch.mit.edu/

Scratch is a programming language that makes it easy to create your own interactive stories, animations, games, music, and art — and share your creations on the web.

As young people create and share Scratch projects, they learn important mathematical and computational ideas, while also learning to think creatively, reason systematically, and work collaboratively.

3/4E students were set the task of creating a game for their KD buddies that would be simple to play and have a Bee-bot theme. Some of the games are modeled from pong, pacman and snakes and ladders games. Some of them are completely original. Students who learnt the game quickly were also very helpful in teaching others in the class to use Scratch. Everyone gave each other feedback and the games were modified and reviewed continously. At our Bee-bot party, we will be showing the KD buddies how to play our games. Can’t wait!

21st century Designers

Our 21st century students need to know how to work in teams, cooperate and collaborate to make decisions and use higher-order thinking skills to solve problems. This term, the students of 3/4E created Bee-bot board games for their buddies in KD that would teach Kindergarten students to program robots, make safe decisions, learn to spell, read and even do some mathematics.

Each student created their Bee-bot board games as a draft then a prototype to test their accuracy. They gave each other feedback about these games, testing them with bee-bots to make sure that their instructions were clear, that the board game was enjoyable and that the Kindergarten children would understand how to play the game.

Some of the games were 1 player, some 2 or more player games. They were modeled from games such as Snakes and Ladders, Monopoly, Treasure Island, alphabet games and other dice and number games.

Throughout the whole design process, 3/4E students tested, modified and reviewed their work until they finally presented their games to their buddies as a gift.

Bee-bot buddies work together to build a palace

During our bee-bot project, the students from 3/4E worked together with the students from KD to build homes for our bee=bots. We even built a palace! We called it Beebotingham Palace. The kindergarten students became more confident to construct, write, perform, draw and create all sorts of work samples as part of the COGS unit ‘Our Place’. They learnt about safe and unsafe places, made decisions about playing safely at school, road safety and home safety.

KD and 34E